- The Beetle
- Special Weapon: Control Scrambler Missile
The Beetle is a below average ground
vehicle and good air vehicle with medium
shields and low firepower. It has special
energy missiles that scramble the computer
systems of any vehicle it hits, causing
that vehicle to be
virtually uncontrollable by the pilot.
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- The Dragonfly
- Special Weapon: Cloaking Device
The Dragonfly is a satisfactory ground and
air vehicle with low shields and and low
firepower. Its main assets is its ability to
cloak, becoming invisible to both radar and
the naked eye. Unfortunately, it uses missile
energy to cloak and becomes visible when it
fires. The cloak will last only as long to the energy and
is unable to recharge when cloaked, so it is necessary to
periodically uncloak to recharge.
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- The Flea
- Special Weapon: Missile Deflection
The Flea is a high speed ground ship with
weak shields and low firepower. An
excellent pylon grabber, the Flea has the
ability to repel energy missiles, but for
every missile it repels, it sacrifices stored energy for
one of its own
missiles. It is wise to always keep at least one
missile ready.
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- The Locust
- Special Weapon: Hologram Projections
The Locust is a fair ground and slightly
above average air vehicle with medium
shields and firepower. It has the ability to
use missile energy to spawn decoys of itself
that fool enemy radar and opponents. These
three decoys mirror the ships on movements,
making it difficult to tell the difference between the
decoy and the real ship.
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- The Mosquito
- Special Weapon: Traitor Missile
The Mosquito is a fair ground and below
average air vehicle with medium shields and
low firepower. The Mosquito has special
energy missiles that seize control of the
computer system of any vehicle it hits,
causing that vehicle to ignore pilot commands and attack
the vehicles radar base of their own team. These missiles
also work to fellow team members, so it is wise to be very
careful with their deployment.
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- The Roach
- Special Weapon: Cloaked Mines
The Roach is a good ground and fair air
vehicle with medium shields firepower. It uses
missile energy to lay cloaked mines that
explode and damage any vehicle that runs into
them, including other team members, but not
itself. These mines will eventually dissipate if not
triggered.
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- The Spider
- Special Weapon: Double Lasers
The Spider is slow ground vehicle, and is
even slower in the air. It has massive
firepower, medium shields, and it well
suited for full combat. It has double
lasers for greater damage.
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- The Wasp
- Special Weapon: Ramming
The Wasp is a below average air and ground
vehicle with very powerful shields and good
firepower. The Wasp is constantly charged
with explosive energy that will damage any
vehicle that collides with it, including
other team members.
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